AI Insights · Timothy · July 2021
Top 5 Gacha Games on Android in Oman: Q2 2021 Performance
In Q2 2021, the top Gacha games on Android in Oman saw varied trends in downloads, revenue, and active users, with some apps experiencing peaks and others facing declines.
During the second quarter of 2021, the top Gacha games on the Android platform in Oman demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics for each of the leading apps, based on data from Sensor Tower.
Head Ball 2 - Online Soccer experienced a notable peak in weekly downloads, reaching approximately 5.9K in mid-April before gradually declining to around 2.1K by the end of June. Weekly revenue fluctuated throughout the quarter, peaking at about $215 in mid-April and late April. Active users saw an initial uptick, peaking at 26.2K in mid-April, but gradually decreased to 20.1K by the end of the quarter.
8 Ball Pool maintained a relatively consistent performance in Oman during Q2 2021. Weekly revenue saw a peak of approximately $1.1K in early May, with a slight dip towards the end of the quarter, ending at around $916. Downloads fluctuated, reaching a high of roughly 4.1K in mid-April and settling at about 2.8K by the end of June. Active users remained stable, hovering between 34K and 36K throughout the quarter.
Sonic Forces: PvP Battle Race showed a steady trend in weekly downloads, with numbers consistently around 1.5K to 1.6K throughout the quarter. Weekly revenue was minimal, with occasional peaks such as $46 in mid-April and $9 at the end of June. Active users exhibited a gradual increase, starting at 4.8K and reaching approximately 5.5K by the end of the quarter.
Asphalt 8 - Car Racing Game saw a significant rise in weekly downloads towards the end of the quarter, peaking at about 2.2K in mid-June. Weekly revenue had several fluctuations, with a notable peak of $72 in late May. Active users also showed a positive trend, increasing from 2.8K at the start of the quarter to approximately 4.8K by the end of June.
Castle Clash: World Ruler had a relatively stable performance in weekly downloads, maintaining numbers between 700 and 1K throughout Q2 2021. Weekly revenue saw brief peaks, such as $107 in late April, but generally remained low. Active users were consistent, with minor fluctuations around the 600-700 range during the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.